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The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
One of Nintendo's most prolific creators, Koizumi has worked on every major Mario 3D platformer the company has made, acting as assistant director on Super Mario 64, director of Super Mario Sunshine ...
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Speaking to IGN about the banana-fuelled platformer, Super Mario Odyssey director and Bananza producer Kenta Motokura ...
A few weeks ago, Nintendo confirmed an unusual piece of lore: Pauline is 13-years-old in Donkey Kong Bananza. This is an odd ...
Donkey Kong Bananza was originally in development for the Nintendo Switch before development of the project was moved to the ...
Kazuya Takahashi, who is the director of Donkey Kong Banaza, added to this thought by stating: ...
Rolling Stone recently attended a preview event of Donkey Kong Bananza, going hands-on with multiple sections of the game ...