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In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
After spending over a decade as a plus one to Mario’s many parties and sports outings, Donkey Kong is back to leading star ...
Donkey Kong Bananza is the next big thing from Nintendo, and it's not going to be long before we're smashing the ground and ...
In an interview with IGN, Donkey Kong Bananza producer Kenta Motokura, who also served as director on Super Mario Odyssey, ...
We knew that the team behind Super Mario Odyssey has been busy working on Donkey Kong Bananza, but it's now been confirmed ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.
Takahashi does clarify that their interest in the console went beyond mere processing power; the game makes use of aspects ...
Nintendo fans have been drawing comparisons between Donkey Kong Bananza and Wreck-It Ralph, but are these connections just a coincidence?
Donkey Kong Bananza producer Kenta Motokura has revealed that upon receiving his assignment to come up with a new 3D DK game, ...
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
Kazuya Takahashi, who is the director of Donkey Kong Banaza, added to this thought by stating: ...