Konami's producer explains why the first two Metal Gear Solid games would be harder to make than Metal Gear Solid 3: Snake ...
Mr. Yuji Korekado, Metal Gear Delta's creative producer, revealed 'most' of the 2004 game's gimmicks are available for ...
Konami says that remaking the first Metal Gear Solid game would be extremely difficult... despite already having a remake developed for GameCube 20 years ago.
The difficulty of Metal Gear Solid Delta: Snake Eater will seemingly be adjusted depending on which camera perspective you ...
In an interview with Famitsu translated by Automaton, creative producer Yuji Korekado discussed the two gameplay modes ...
The difficulty in Metal Gear Solid Delta will depend on the perspective players choose, offering a new way to enjoy the title ...
As I type these words, specialist wifeguy assessor Brendy is rambling through the fog of Bloober's Silent Hill 2 ...
Konami has said remaking the first Metal Gear Solid would be much more complicated than its incoming remake of Metal Gear ...
Metal Gear Solid Delta: Snake Eater will feature two camera perspectives that affect gameplay difficulty. Players can choose ...
Konami producers Noriaki Okamura and Yuji Korekado gave an interesting interview to Famitsu. During the interview, they ...
Speaking to Famitsu, in quotes translated via Google and reliable fan translator Genki, producer Noriaki Okamura said if the ...
The series producer for Metal Gear Solid has said they team are thinking about if it's okay to make a new entry in the ...