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Hawkins took part in graduation ceremonies from Southern New Hampshire University on May 4. He graduated magna cum laude with ...
Speaking to the tech analyst team, Khan explained that making DOOM: The Dark Ages “without ray-tracing” while keeping the same larger environments and complex cinematics “would have had to elongate ...
Let’s jump into this week’s roundup of epic updates and gaming news! Bethesda has officially announced that Doom: The Dark ...
Bethesda did not reveal a sales number but has said the game reached 3 million players faster than Doom Eternal.
John Linneman interviews id Software's director of engine technology Billy Khan about the tech of Doom: The Dark Ages.
Over 125 games now support DLSS 4 Multi Frame Generation, enhancing gaming visuals and performance with smoother gameplay and ...
Doom: The Dark Ages’ demanding specs could rip and tear your Steam Deck apart, but id Software’s hellish shooter is still ...
In a post on X (formerly Twitter) Wednesday, Bethesda said the game was now ID Software's “biggest launch” ever, reaching three million players seven times faster than its predecessor, Doom Eternal.
The Dark Ages is a big release for Game Pass, and though Microsoft would love to sell copies to players the old-fashioned way ...
Doom: The Dark Ages has seen 3 million players since coming out last week, but Bethesda has yet to announce a sales figure.
“Doom: The Dark Ages” is a prequel to the first two games and lets players discover the events leading up to the original ...
Developer id Software and publisher Bethesda Softworks' new first-person shooter DOOM: The Dark Ages has already reached 3 ...